The Core Pillars

Centration is designed around four primary design pillars:

Emergent Gameplay

Each shift is designed to play differently, taking your experience and turning it into more gameplay. How you play the game determines how the game progresses.


Centration isn't a typical "you must eat to survive" survival game. Although eating will benefit you. Survival on a space station takes on a completely different meaning: breathable air, temperature, and pressure.

Simulated Environment

The environment has various layers of simulation working together - atmospherics, electrical systems, pressure and temperature.

Online Multiplayer

Centration is an online only game. Games you play will be with other real people with their own motivations and tendancies. No game will be the same.


This page is either unfinished or contains information that is unfinalized and is subject to change at any time without warning.

Copyright © 2015-2018 ANGRY.
Centration and the Centration logo are trademarks of ANGRY.
Centration is under constant development and is not a finished product. All information on this site is subject to change.